[David Crane], designer of Pitfall for the Atari 2600 gave a talk at the 2011 Game Developer’s Conference. His 38-minute presentation rounds up to a full hour with the Q&A afterwards. It’s a ...
kill the scorpion and go through the door, and after getting the letter, jump left and play the original pitfall ... and lives at the beginning of the game. Right, A, Down, B, Right, A, B ...